![]() ![]() Due to the nature of this rule - with one person's definition of toxicity differing from another person's - please respect what members of staff say. Toxicity is chat behavior that includes but is not limited to - Harassment, hate speech/discrimination, threatening self-harm, encouraging others to self-harm, insulting other players. Players may not repeatedly send the same message, or similar messages, multiple times in chat in a short space of time. PVP Toggling is when you turn on PVP in a town in order to attack someone who is standing inside the safety of a town. Players may not push players out of claims into the wilderness via the use of fishing rods or any other game mechanics/items. Players may not kill players via any method whilst inside a town's boundaries under any circumstances. Rule 2.4 - Killing in claims, pushing players out of claims, pvp toggling. Any trades over voice chats are too risky, and if you get scammed for a trade done in voice chats then that is your own fault and no action will be taken. If you want to trade with someone, make sure there is agreement using in-game chat. Examples of scamming includes but is not limited to - telling a player that you want to sell them/give them/show them something only to meet with them and kill them, telling a player you want to buy an item from them and then not pay them after receiving the item. Players may take items that are outside of the claimed territory. Stealing items from inside a town is not allowed. Exceptions to TP Killing are there: CLICK HERE TO SEE THE WHOLE RULE! Rule 2.3 - Stealing, scamming. Player A cannot teleport Player B to them so that Player B can kill Player C if Player C is with Player A. Player A cannot teleport to Player B to kill Player C if Player C is with Player B. Player A cannot teleport Player B to them and kill them. Player A cannot teleport to Player B and kill them. No traps of any kind are allowed inside towns unless both towns are at war. ![]() If the trap is used to kill the player, for example, a pitfall trap, it must be in the wilderness. An example of a trap that stops the user from playing the game is a nether portal trap (this includes spawn killing). Trapping players in the wilderness is allowed (the exception to this is Rule 2.2 and town borders), as long as the trap that is used does not stop the player from playing the game. These are rules about the general attitude in-game. Section 2 - Gameplay behaviour and chat behaviour. Doing so will result in a ban on all accounts involved. Players may not use alternative accounts (alts) on the server for any reason whatsoever. Players are not allowed to cause lag to the server in any way via the use of redstone machines or any other contraptions or blocks that cause an unnecessary amount of lag. If a player finds an exploitable bug or technical error, they should report it in a ticket on the discord server as soon as they find it (/discord) to avoid punishment. Players are also not allowed to take advantage of any exploits or bugs that are found on the server. Examples of this would be automatic fishing farms, using a keybind to click by holding a key, or using an auto clicker to attack mobs at a mob farm. Players are not allowed to use auto clickers to play the game on their behalf. ![]() Rule 1.2 - Autoclickers, automatic farms. This also includes Minimaps, it is alright to use the Minimap without the ability to see players/mobs/caves on it but if it shows players then it is considered cheating. Players may not use any cheat clients or hacks of any kind on the server - this includes but is not limited to Fly, Kill Aura, Xray. These are rules about harming the server and the gameplay. Close Section 1 - Cheating, bug abuse, exploits. ![]()
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